This is an invitation to conspire.
The series of online workshops conjures synergies between the fields of performance, larp, game design and media theory. The common inquiry will be the phenomenon of 'bleed', wherein the boundaries between fiction and reality, the virtual and physical world dissolve.
The symposium is hosted by the Inter-Actions department at LUCA C-mine and links to their research on the hybridization of online gaming and performance. What can games teach us about the ways we construct worlds collectively?
We invite you to partake in a series of playful experiments around digital presence, embodiment and relationality. Reflecting on the psychological, social and political implications of distance we will explore virtual commoning practices and 'conspiratorial bleed'.
Thanks to Science Communication, LUCA School of Arts, Decentralized Autonomous Kunstverein (DAK) and Karl Hofer Gesellschaft e.V. for your support. Graphic Design: Marijn Degenaar
The workshop ‘Hotel Bardo’ by Omsk Social Club sends us on a journey outdoors and into the analogue technology of myth-making, to reconsider the socialization of technology. McKenzie Wark talks about Early Transition as LARPing, how being a trans woman at times feels like role play, only through the gaze of others and how forms of metaphorical bleed can avoid literal bleeding.
Magical Materialism: World Factory is a world-building workshop by Trakal that takes its cues from Psychoanalysis and a post-socialist perspective of Andrey Platonov's concept of the „literature factory“.
The Interactions transdisciplinary thought band invites you to The Wonder Machine, an experiment in emergence at the level of collective intuition. Reed Berkowitz gives a workshop on Building Your Own Conspiracy Theories and guided apophenia.
In the workshop The Dive by Nina Essendrop and Rozan van Klaveren we create a collective tale about the dying of nature and a path towards our inner worlds and wilds through LARP methods.
Francis Patrick Brady and Rilla Khaled let you explore possible futures through the card game DOHL and speculative play methods framed by the worlding of a fictional conference: The Congress of Future Love & Connection
In her workshop Erotic Sociability, Isabel Lewis shares ideas around sociality and embodiment through the metaphor of the "unambitious stripper". The performative lecture Vaporized, dispersed, made particulate by Dorota Gawęda and Eglė Kulbokaitė collages folkloric narratives, landscape - natural or constructed - and molecular entanglements.
Theatre as Laboratory: Experimentation with Non-Human Partners in Expanding Dramaturgies is a three part workshop developed by Rebecca Rouse and Ashley Ferro-Murray letting you experiment with technologies and other non-human entities through the frameworks of partnership and play.
Simon Asencio guides you to explore different modes of presence to reflect on notions of publicness, anonymity and performance on- and offline. Martina Leeker employs Theory Theatre and hyper-affirmative performing on topics of digital cultures as a critique.
2097: We Made Ourselves Over is a science fiction project that worked with diverse communities to develop a journey into an imagined future, discussed by Ju Row-Farr in conversation with Susan Ploetz who then allows you to explore a variety of embodied extra-sensory techniques inside the fictional framing of a speculative institution founded in a time of crisis called PSY-SOMA-TEK.
In the Prediction Error workshop by Brody Condon we will become elements from a predictive coding model and simulate delusion formation in the brain, with the help of neuroscientist Philip Corlett. With Hito Steyerl we will then move to predictive neural networks of machines and the hallucinations they create.
The LARP Accomplices bleed by Carina Erdmann and Nick Koppenhagen is based on the 1909 novella 'The Machine Stops' and atmospheres found in cinematic fragments. It lets players view their own situation through the lens of historic visions of the future.
Come with a dream to Oneiric Maps, a workshop by Vinicius Marquet where we will share, deconstruct and rearrange our written dreams in a non-linear way, using Twine, an open-source tool for telling interactive stories. Followed by convene, collude, conspire, a roundtable discussion around experiences of Collective Worldbuilding, Virtual Embodiment, Transreality and Bleed. What forms of relating can we imagine through play? Which structures enable us? With Omsk Social Club, Trakal, Steven Malliet, Vinicius Marquet, Orion Maxted, Nick Koppenhagen, Nina Runa Essendrop and Carina Erdmann.
All sessions are open for participation but they require registration since spaces are limited.
This symposium is funded by the Inter-Actions department of the LUCA School of Arts.