"Towards Prototype 05". Building non-representative immersive environments using BCI data as input

  • Project leader: Steven Malliet (LUCA Faculteit Kunsten, RU Inter-actions, RG Play & game)
  • Team members: Jim Bollansée (doctorandus) and Wout Standaert (Fisheye Crossmedia Productions)

This research proposal concerns a subquestion in a running research project targetting “the basic parameters of meaningful games” and “how these change when a new interface is introduced”. In this proposed sub-research project, we want to explore how we can “create a non-representative environment, that is nonetheless experienced as a coherent, immersive space”. We then follow up this question by asking ourselves how we can “design an interaction that deviates from established game designs, but nonetheless gives the user a strong feeling of agency” within this space. The control method used for these experiments is a BCI, a Brain-Computer Interface. We plan to use the data that result from the measurement of a player’s brain activity, to control the game and/or as input for creating generative environments that can be navigated.

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