Specialization in the international Master Visual Arts
60 ECTS / 1 year / English, Dutch
Campus Brussel / Sint-Lukas

Graphic Design - Media & Information Design in Brussels

Specialization / Academic Master / International Master
Curriculum

The master Media and Information Design is one of the first to offer students the possibilities to explore the new emerging field of visual research within a state of the art design practice and to let students develop work across boundaries, within the ever-expanding contemporary fine art and design disciplines.

  • Media and Information Design (short MIND) is situated on the crossroads between media, technology, art and information design.
     
  • The program stimulates creativity with a focus on the contemporary needs of our mediatized and interactive digital world.
     
  • You will learn  to shape complex information in a communicatively relevant, innovative, appealing and enlightening way.  
     
  • Characteristic is our multidisciplinary approach. In addition to the acquisition of theoretical knowledge and the artistic/technological research of static and dynamic media, numerous sub-areas within the domain of visual communication are studied and explored extensively: among which graphic design, information design, data visualization, editorial design, interactive and spatial design are the most important. This combination often leads to innovative results that exceed the usual communication formats by far.
     
  • The students are given much freedom in deciding on the nature and content of their master's thesis. This freedom and responsibility are central to this academic research-oriented program.
     
  • The master Media and Information Design is an internationally oriented program in which students are coached collectively and individually in Dutch and/or English.
     
  • After finishing their master's degree, many alumni continue their academic career in a doctoral program. Others are successful in their careers as designer, artist, researcher, web designer, system developer/thinker, educator, visual journalist, etc.

On our blog https://media-information-design.be  you will find a selection of the most remarkable designs created by students of the Media & Information Design education programme.

Master programme

The master graduate project

For your master graduate project, you choose your own artistic project. You realize this work and present it to a jury of internal and external experts during a public presentation. You contextualize your work with a thesis with which you situate your work within or against existing literature and debates. This proves that you can orient yourself within the field of the chosen artistic discipline.

For your master's thesis, you can make use of technical support and productional assistance and you rely on the advice of the tutors. Nevertheless, with your master's thesis, you prove that you work to a large extent independently.

Seminars

Seminars are an integral part of the master's program. LUCA has a particularly rich and diversified range of research seminars fed by the research groups of our campuses from Brussels, Ghent, Genk and Leuven. Each campus has its own researchers, research traditions and disciplines. 

Together with your coordinator, you will select two seminars that match your ambitions. You can also choose from the courses given at the KU Leuven or its associated university colleges.

#LUCA student Kim Red - Master Graphic Design- Media & Information Design

What do you need?
  • Various sketching and drawing materials
  • A laptop to work with various graphic applications. It contains at least an i7 quad-core processor of the latest generation, 16 gigabytes of memory and a solid state drive of 256 gigabytes. Preferably you have a laptop with an i9 quad-core processor, 32 gigabyte memory and a solid state drive of one terabyte.
  • The graphics software package Adobe Suite can be installed through the school and is already included in your registration fee.
  • Printers and scanners are available in our workshops, so you don't have to buy them.

Interested in this course?

Application & entry requirements

Enrollment procedure

The application and enrollment procedure at LUCA School of Arts consists in general of three steps.

  1. First you will have to submit an online Admissions application in which you will be asked to upload certain documents required for the Admissions’ diploma and language check. We will be checking if you meet with the diploma and language requirements.
  2. The second step continues with your participation in a Master Assessment.
  3. Step three is the final and binding (online) registration (for which you will receive a unique registration link after succeeding the Master Assessment).

More Info about the enrollment procedure

Do you want to start a Master's degree at LUCA?
Then you must pass the MASTER ASSESSMENT

Where do you have class?

Facilities & campus life

    Campus Sint-Lukas Brussels
    Paleizenstraat 70
    1030 Brussels

    +32 2 250 11 00

    An international campus and an added value to your programme

    • A modern and open campus in one of Europe's foremost artistic hubs
    • Studio's and workshops, a state of the arts lending service, high tech print rooms …
    • A creative community with four educational institutions and over a thousand artist and designers
    • An art library renowned for its collection in the country 
    • At walking distance of the Brussels North railway station
    • Studio spaces are provided in which you can work permanently. Each studio is equipped with a number of high-quality computers with professional graphics software. You can also call on our technical staff permanently for problems or advice regarding hardware and software.
       
    • Our department will open the "Spatial Computing Lab": an artistic and technological research space of the Mediated Environments research group. It is a media room that integrates panoramic video and surround sound in a first phase. In the following phases, the spatial aspect will be further expanded, whereby the visitor / user will be increasingly immersed in a real-time and thoroughly interactive environment, by means of tactile interfaces, sensors, tracking, virtual reality, augmented and mixed reality. Spatial computing takes the visitor / user away from the static screen and allows them to interact with technology in the world today.
       
    • Our campus also provides numerous technical workshops where you are helped by professional supervisors. In the Print-Lab you can print your work on high-quality printers, in the Luca-Lab you can laser or 3D print materials. If you want to work with wood, metal or other heavy material, you can contact Luca-Construct. Professionally equipped film and photo studios are available. You can borrow all kinds of audio-visual material for free from the Luca lending service.
       
    • The Sint-Lukas Library, which is located on our campus - is Brussels's largest library of design and art books. The library is continuously updated and as a student you can borrow books or DVDs for free or consult current magazines.
       
    • Brussels is a vibrant home for more than 2,000 designers and artists. The international context of Brussels is very enriching.
       
    • The campus is within walking distance of the Brussels North station.

    Contact

    Heb je nog vragen? Contacteer ons vrijblijvend op bk.brussel@luca-arts.be

    Paleizenstraat 70   /   1030 Brussels   /   +32 2 250 11 00   /   facebook   /   Instagram

    At LUCA we attach great importance to the quality of our courses

    If the basic principle of the policy plan means that 'quality is our driving force', and that every aspect of the policy can be tested against this, then LUCA undeniably wants to develop and nurture a strong quality culture: a culture that leaves based on trust in people with talent and expertise, and which is aimed at valuing, inspiring and improving.

    The formal quality framework for training within LUCA was named KOPERA, which stands for: Critically Analyzing the Quality of Training with Peers in Own Direction.
    For KOPERA, LUCA starts from a vision of quality care that is based on trust and aimed at valuing, inspiring and improving.

    During the six-year KOPERA cycle, each training course receives a panel of critical friends who examine the implementation of the quality characteristics and examine how the training contributes to the general LUCA policy.
    The final element of KOPERA is the ultimate assurance of training quality. The key question is: "Does the program have a good quality culture that follows the 'plan-do-check-act' circle?"

    LUCA publishes a quality sheet for each course. You can find this on the Education Quality page.

    Consult concrete figures of this training
    Further studies and career

    Start your career as an information designer

    Many of our graduates continue their research well after their graduation, often combining this with a successful career within the broad field of graphic and web design, advertising, art criticism, curation, education, film production, visual journalism, museum and gallery work, public art projects, and event coordination.

    'It took me years to understand it but the assignment to visualize The Periodic Table of Elements was the starting point of my career as data visualization designer. Even if it was not clear for me at the time, I was playing with data and its organization for the first time and I never stopped since.'

    Giovanni Magni (oud-student en nu Head of Design bij Accurat, Studio for Data Visualization Design, Research and Innovation - Milaan)

    Visit us

    Are you curious about our approach to art education? During our open days, you will get all the information you need, visit the campus, talk to our teaching staff and students ... Still not convinced? Visit our graduation show! During this, on-campus two-day art festival you can experience first hand how good our students really are.

    Staff

    Teachers
    Your teachers are graphic designers, information designers, typographers, media artists, data visualizers, web designers, researchers and theorists. They encourage you to be critical of your own work and to extensively investigate what other designers, artists or theorists in our field do, think or mean. They teach you how to communicate clearly about your work and how to substantiate your decisions.

    Numerous experts guide you in the practical workshops: Sandy Claes, Boris Debackere, Steven Devleminck, Peter Jacquemyn, Tom Pijnenborg, Johan Van Looveren, Bart Vandeput and Klaas Verpoest.
    You will receive technical guidance from Jan Pillaert and Stephan Bourdon.

    Theory is taught by Sandy Claes, Boris Debackere, Steven Devleminck, Liesbeth Decan, Peter Degraeve, Volkmar Mulheis, Lut Pil, Johan Teirlinck and Johan Van Looveren.

    External expertise

    • Foreign guest lecturers are regularly invited to give workshops or lectures on specific expertise. To name a few: Johannes Bergerhausen (D), Irma Boom (NL), Catalogtree (NL), Peter Crnokrak (UK), Rose Epple (D), Joost Grootens (NL), Brody Neuenschwander (B), Stefania Passera ( IT), Gerlinde Schüller (NL), Andrew Vande Moere (B) and Underware (NL).

    • Former students share their experiences about the professional field with students during our annual "DIP-Talks" evening. Alumni are also welcome.

    Interested in this course?