Logo Replay
Erasmus Mundus Master in Game Design
120 ECTS / 2 year - Lisbon - Genk - Helsinki / English
Genk / C-mine

REPLAY

REPLAY is the two year European Joint Master Programme, in which students from across the globe come together with the objective of designing, experimenting and developing meaningful game experiences. Students are empowered to shape the future of Game Design, unlocking the industry's potential for creativity, innovation, and societal relevance. Throughout their journey, the students will be immersed in three unique national game development and artistic ecosystems. Join us in redefining the future of Game Design.

Curriculum

REPLAY is split between three games universities in three different European states: Lusófona University in Lisbon (Portugal), LUCA School of Arts in Genk (Belgium) and Aalto University in Helsinki (Finland). The REPLAY programme's curriculum focuses on a range of core subjects within the field of game studies, creation, and production. The programme is structured around three interconnected conceptual themes, each of which plays a crucial role in shaping the educational experience and the skills and knowledge acquired by students. 

The course is entirely taught in English. Click here for an overview of the full REPLAY course curriculum. 

About LUCA School of Arts

LUCA School of Arts is the only University of Applied Sciences (and Arts ) in Flanders exclusively dedicated to art and design, making it unique in the region. As a School of Arts LUCA combines the strengths and expertise of five renowned Flemish higher education institutions for art and design, spread across Brussels, Genk, Ghent and Leuven. LUCA also gives form to the associated Faculty of Arts  of the KU Leuven which is an intensive collaboration between LUCA School of Arts and KU Leuven. Whereas LUCA, as a college, is responsible for bachelor and master degrees in the arts, KU Leuven, as a university, is authorized for doctorates. Artistic research is therefore situated at a crossroads, which explains the faculty's associated status. It is an "in-between space", in which the assets of the School of Arts and the Research University reinforce each other. LUCA participates as such on the open day of the KU Leuven. LUCA will be presenting its even full-English MA programmes on its campuses in Brussels, Genk, Ghent and Leuven.

Discover LUCA’s workshops

In our audiovisual workshops you enter a professional environment where image and sound come together.
You work in spacious film studios equipped with sound absorbing materials, suitable for both large-scale productions and intimate recordings. Combined with the camera, lighting and audio equipment available through the equipment lending service, you have everything you need to realise your audiovisual ideas both technically and creatively.

From recording to editing and colour grading: all spaces and equipment are tailored for students who want to develop their audiovisual projects with strong technical and creative skills.

As a LUCA student, you have access to every workshop across all LUCA campuses.
Welcome!

Interested in this course?

Application & entry requirements

Applications are open until the 15th of February 2024.

Who can apply?

REPLAY is open to European and non-European students with a BA degree related with games, arts, design or computer science. Diplomas in different study areas are accepted for applicants with relevant professional experience in game design and production.

More information about the admission requirements

Where do you have class?

Facilities & campus life

The mobility scheme offered by REPLAY is mandatory. During the first semester, the students all work together in Lisbon. The first semester in Lisbon is dedicated to harnessing local networks, contexts, and cultures, using these resources against the established grain of game-making. On the second semester, all students move to Genk, to work together at Luca School of Arts followed by a move to Helsinki, at Aalto University for the third semester. Finally, for their final semester, students will be guided in selecting a host university between Lusófona, Luca, and Aalto. If the student's final project involves an organization or company in a country outside Portugal, Belgium, or Finland, this organization has to be an official partner institution of REPLAY Masters. In that case, they can spend their final semester in the relevant country.

  • 1st semester: Portugal (Lusófona University, Lisbon)
  • 2nd semester: Belgium (LUCA School of Arts, Genk)
  • 3rd semester: Finland (Aalto University, Helsinki)
  • 4th semester: students develop the Final Project in Lusófona, LUCA or Aalto

Interested in this course?

Quality is LUCA’s driving force

If the fundamental attitude of the policy plan implies that ‘quality is our driving force’, and that every aspect of the policy can be assessed against this, then LUCA undeniably aims to build and nurture a strong quality culture: a culture based on trust in people with talent and expertise, and aimed at valuing, inspiring, and improving.

The formal quality framework for study programmes within LUCA was named KOPERA, which stands for: Critically Analyzing the Quality of Study Programmes with Peers in Self-Direction.

For KOPERA, LUCA starts from a vision of quality assurance that stems from trust and is aimed at valuing, inspiring, and improving.

During the six-year KOPERA cycle, each study programme receives a panel of critical friends who review the implementation of the quality characteristics and examine how the programme contributes to the general LUCA policy.

The culmination of KOPERA is the ultimate assurance of programme quality. The core question here is: "does the study program have a good quality culture that follows the ‘plan-do-check-act’ cycle?"

LUCA publishes a quality sheet for every study program. You can find this on the 'Quality Assurance' page.

Concrete figures for this study programme